I'm the type of guy who is interested in what other people think; I like to read peoples' opinions on a game before I try it out. When something new and hyped is about to release, there's always a big wave of thoughts, opinions, comments, n00b jargon(xbox 360 is teh pwnz0r), praise and flaming.
Guild Wars is a very popular game now, for it's ease of pick-up-and-play, or at least that's the popular opinion. (In my experience GW is actually much less laid back than people claim it is if you do anything more than make PvP -only characters, and even then you might want to up your Rank, but this is another story) You can easily get in, spend 10-30 minutes playing, and get back out into your busy life. That's what people like in a game-- a short, quick spurt of action while they wait for the school bus or their turn at the shower or before that prime time special is on TV. This is what people consider a healthy gaming experience, and playing for longer is, according to popular opinion, less and less healthy the longer you play.
Which brings me to my point.
World of Warcraft. Seven and a half million subscribers. One of the most popular games in existence. That sounds like it must be a pretty good game, right?
So I read through the opinions of this thing on gaming websites.. forums.. blogs.. what have you. Lots of praise, of course. Many people seem to like this game. Hmm, what is this?
"This game is pathetic. It takes way too long to get to your maximum level, so you can compete with other people online. Starwars Galaxies beta took only a week to get to level 80. In WOW it takes almost a month or two, if you have a life. If you dont have a life though, then this is probably the game you should play." (from
here)
A month or two to get to the maximum level? That sounds rough. So you mean you have to do nothing but grind all the way to max level to be on a level playing field with other players? That doesn't sound fair at all!
"Heres a warning to everyone... the game has its fun points ie PVP...but to obtain good gear in the game u have to do 1 of 2 things, Either participate in PVP, or Instances (Dungeon Raiding) With PVP To obtain the a decent rank u have to pvp for 5-10 hrs a day at least 5-7 days a week, say goodbye to social life job etc, its honestly sit in front of computer and point and click for endless hours.Dungeons = 2-10 hrs straight Playing, ie... to get good gear, get ready for endless mindnumbing repeat instances. Dont get me wrong pvp is fun,very time consuming.PVE (DUNGEONS)Is time consuming and cannot by yourself, or even with 10+people, u need 30-40people for the epic (Purple Gear)... If you enjoy having a life then WOW is not recommended...Otherwise if u like repeating things thousands of times over and over and becoming a hermit in your own room, enjoy wow,and their unimaginative GRINDING GAME..."
The gameplay consists of nothing but pointing and clicking? Why, that sounds mindnumbingly boring! Repeating the same thing over and over to get good gear? Wow, it must be terrible doing nothing but the same tedious process over and over, and it's not even exciting or challenging in the least, it sounds like. How could so many people possibly like this game?
"The only way to get your character good equipment in WoW game is to play non-stop. So if you have NOTHING better to do for stretches as long as 10 hours at a time (the amount of time it takes to finish the high level instances) then by all means get this game. The Burning Crusade is just a minor addition to the life-ruining formula that Blizzard already created. So if you value your health, social life, family, job, school, etc, then stick with something less time consuming."
LIFE-RUINING?! Oh no! I think I'd better stay away from this game, then. According to this person, playing this game negates a healthy life, and I guess you'd better do something less time consuming unless you want to be unhappy and unsatisfied with your life.
Which is, like I was saying, what people like in games. Things that do not take much time to do. I respond to these comments in sarcasm because of just how ridiculous they are; Upon playing the game I found a colorful, immersive world that always has a new trick up its' sleeve, always has something new for you to do and to entertain yourself with. If you try to take in everything it has to offer, yes, you will find yourself playing for a good long time, but the game caters enough to more casual players that you can play for a small amount of time and still enjoy yourself.
I look at comments like this and think to myself: "Is this the first MMORPG these people have ever played? Don't they know how fucking EASY this game is?" Two months to get to the max level is ridiculously easy compared to some games I have played, and the way WoW executes it, being entertaining the entire way there makes for a very casual player-friendly environment.
Not to mention... Level 60, the current level cap, is not even a requirement to compete in the instanced PvP experience the game offers. Once you hit level 20, there are five rosters, if you will, of PvP instances. One for 20-29, for 30-39 and so on up to the 60 instance. On the other hand, world-based PvP DOES require you to be high level.. But to participate in such is a choice you make through the game's "PvP Flag" system; you cannot be "ganked" unless you choose to go into PvP mode and allow for such a thing(except in PvP-based servers where this happens automatically).
The game is not "life-destroying" in any sense of the term for people who are sane. I suppose there are those with hormonal imbalances that may believe their english teacher is truly Thrall in disguise and is sending him orders to defeat the Night Elves in Warsong Gulch in service to the Horde.
I hear lots of stories of couples falling apart because of this game. Kids getting bad grades, failing out of school. Husbands neglecting their families, people taking days off from work to play. People getting fatter and more at risk for carpel tunnel. And I will continue hearing these types of stories until I mentally block them out, sort of like a mental /ignore.
Listen up and listen well, because I think I may be about to blow your shit away.
This is nothing new, and people will be participating in this type of hardcore indulgence in things until the end of fucking time.I doubt those couples falling apart are very serious or committed ones, if the two are so bored of each other that a video game causes them to grow apart. Those kids failing out of high school most likely would be anyway, let's just be glad they're not on drugs(though they probably are as well). People skipping work to play don't have harsh enough bosses. A harsh boss creates a productive working environment, I always say.
Newsflash, people are irresponsible! It's just a part of fucking human nature! There are plenty of people that just plain don't GIVE A SHIT enough about their real lives that are easily swayed by things that can be deeply indulged in. If WoW, or any other activity/substance causes you to lose sight of what's truly important in life to you, it is on YOU. It is YOUR fault and no one else's. World of Warcraft is a great game, and it just plain doesn't
deserve to be labeled as a threat to someone's healthy lifestyle, especially when there are so many games that present the same type of time-consuming experience.
Look at other games in this genre. Take
Lineage 2 for instance. To progress through this game
at all, it has to become your life, you have to let it become you. I've played it, and unlike WoW, it IS a tedious, unending grindfest that so many people wouldn't tolerate, and yet there are many, many people who have put forth the countless hours needed to be successful in it. And this is just the tip of the iceberg. There are so many more MMOs out there, most not nearly as popular as WoW but still have a very large player base. A few that come to mind immediately;
-Ragnarok Online
-Everquest
-Maple Story
-Flyff
-ROSE
-Anarchy Online
-Final Fantasy XI
All of these require twice the commitment World of Warcraft does to be successful. Reaching the maximum level on these games is not a two-month process. It is a one to two year process. It is something casual players can only DREAM about. Ten hours a day on these games is not NEARLY enough needed to be truly successful.
World of Warcraft is, and I don't think this is an exaggeration in any sense, the "kiddie pool" of MMOs. It is the easiest, most laid back game on the block compared to others such as I have listed, and the game's plethora of convenient features is
spoiling compared to other games.